Late 2014 and 2015 has been really taxing on me. I've pressed on making connections and going to seminars. I've had to step back and evaluate how I wanted to transition into my game design career. Despite the disappointments, I've had some fun and have been in high spirits. I've also attended my first convention where I showcased pretty Kitty Fuzzy. I was happy with the response I got from the patrons of RetroGameCon. Well I'm off now to work more on Pretty Kitty Fuzzy slated for a spring 2016 release. You can catch us at MAGFest in February showing off more Pretty Kitty Fuzzy.